Thursday, September 10, 2009

Another b(itch)log

So, Sony rejected my pitch for Homecoming. "Good concept," "tired genre," "not digging story and characters." Can't say I disagree. Though it sucks, cause getting it picked up would've been a game changer, I wasn't "in love" with the idea. I developed it specifically for Crackle, keeping things like demographics and stuff in mind. The lesson learned, if you're going to spend some time developing a story make it something you're passionate about and something you believe in, otherwise your true intentions will bleed through on the page.

I truly feel that this was the case with Homecoming. While I liked the concept, when I was daydreaming and working out, my mind was on other stories. That just goes to show that I CANNOT phone it in. I don't mean that I "should not" write stuff I'm not passionate about but I "am unable to" write stuff I'm not passionate about. That's how I win people over, by getting them excited and writing from the heart, I can honestly say that Homecoming was not this case.

The question is "where do I go from here?" In all honesty, my plan at the beginning of the summer was to work on BLOODSHOT and some WELL BEYOND REASON stuff and VISION QUEST however when the Sony thing came up I changed my focus. In hindsight, I may have made a mistake.

On the other hand, I choose to think that instead of a mistake, I got to do some more writing and get better and I do think that Homecoming was well written (Brian Krause thought so) even if the story and characters weren't up to snuff, at least (I believe) the technique was better. Plus, just getting the opportunity to pitch to a major company is huge. I got to pitch a television program to Sony Pictures Television, that's freaking huge. Most pitches are rejected and it's something that even the best (from Steven Spielberg to Alan Moore) have had pitches turned down. So, at least I'm in good company.

On the retrospective side, my sensibilities might not be quite right for that particular network and that's cool. Creatively speaking, you'll always be better off staying true to yourself and while stepping outside and trying something different might not be a bad thing, you'll always be better  off.

So, I need to focus myself on new creative fronts. Perhaps, I should just keep pushing Charlie Welles stories as they were meant to be? It's not like artists have been telling me how great my comic scripts are. So maybe I should... I just don't know.

I just don't know... but I know that I can keep trying.

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